The “Brush” tool

In “Flash” we have some tools with which we can color objects.
One is the “Brush” tool.

Everyone knows what you can do with a “Brush”, but even a donkey can paint.

But “Flash” gives us something more extensive.

When you select the “Brush” tool in the toolbar, we find in the “Properties window”, select the “Smoothing”.

What this does is, it does the brushwork which resembles not only more of a brush stroke (1), but also more like a thick line drawn as a stroke (2).

This was an option, but there are several

When the “Brush” is selected, we find a number of options specific to the tool “brush” at the bottom of the tool bar.

We already know the first button from previous tools. The second button locks the filling, this I will explain at some other point, but I now want to talk about the other three buttons.

The first (1) opens a drop-down menu with five options:
“Paint Normal” – “Paint Fills” -“Paint Behind”- “Paint Selection” – “Paint Inside”.

What the first does, seems obvious, it depicts normal, so all you do is point mouse over it.

The second option depicts only the filling, leaving the edges untouched.

The third option does what it says, the painting behind the object at the “Stage”.

The fourth option depicts only the object or objects that are selected on the “Stage”. In other words, if there is nothing on the “Stage”, it is like selecting the no paint option.

The fifth and final option paints only inside an object. In other words, even if you color outside on the lines, this will not take color. Only condition is that you do start between the lines otherwise, if you already begin outside the box, “Flash” cannot recognize it.

The second button (2) opens a drop-down menu where you can choose the large “Brush”.

The third and last button (3) opens a drop-down menu where you can set the shape of the “Brush”.
All these seem obvious to me.

 

The “Spray Brush” tool

The “Spray Brush” tool we find has, subbuttons under the “Brush” tool.

When this is selected, we find a few options in the “Properties window”

First we have the ability to spray with a color. This is the default form and consists of dots.

The second option is to spray with a symbol.

If you want to spray with a symbol which you have in your library, it seems logical to me.

If you have a symbol that you want to spray, then click the “Edit” button in the “Symbol change” dialog, select the symbol and click the OK button.

You should not worry too much about a symbol because that will come later. I just wanted to show you how to do it.

If you still do not have a symbol you leave the check box “Standard Form” checked. This uses the “Standard form” of dots for spraying.

Among the options we have the sprinkler options “Width scales” and “Height scales”. This refers to the size of the symbol that you spray. For example a width of 200% and a height of 100% percent symbol will deform.

The following three options – “Random scales” – “Rotate Symbol” – “Random rotation” seem to me obvious.

And the last three options relate to the “Brush”, the thickness, height and whether or not you want to run.

To spray, click in the drawing area and drag the mouse pointer. As long as you keep it pressed, “Flash” will be spraying.

The “Eraser” tool

As with the “Brush” tool, we have several options in the “Eraser” tool which are very similar to the “Brush”.

We have “Eraser Mode” and “Eraser Shape” which are very clear and we have the “Tap”

The only thing I can tell you is maybe something about the “Tap”. With this selected, you just remove that part from the object where you clicked. In other words, you have a rectangle that is divided into different areas of color, and you click a field, only this area is removed with that color.

 

 

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