Bitmap file import

In “Flash”, we import bitmap images and photos into the “Stage” or in the “Library”.
The first way is to place the bitmap on the “Stage”, the second is to place this bitmap in the “Library”. That seems logical.

To import a bitmap, click “File” in the menu bar, choose “Import” from the drop-down menu, and click “Import to Stage” or “Import to library”.
For those of us who work with keyboard shortcuts, the shortcut for “Import to Stage” is Ctrl + R. The other has no shortcut.

After clicking one of these two functions, navigate to the “Import” dialog box to import the file you want, you select it and you click the “Open” button.

There are two differences between these two possibilities.
The first is that the function “Import Stage” places the bitmap on the “Stage” and in the “Library”, and the function “Import Library” inserts the bitmap only in the “Library”.
The second difference is that when you have chosen “Import to Stage” and the name of the image has to be selected from a series of images with consecutive names, for example, “Image 1”, “Image 2”, “Image 3”, “Flash” will ask you if it has to import the entire sequence. If you set the option “Yes”, then it imports all these successive import pictures, each in their own “Keyframe”.

 

“Photoshop” file

To import a “Photoshop” file into “Flash”, we need a “Photoshop” file.
To know this you do not need go to school for a week.
For those who would not know, a “Photoshop” file has the extension “. psd.”

When we import a “Photoshop” file, a dialog appears with various options.
First and foremost we have the opportunity whether or not to import (1) each layer from the “Photoshop” file. If you do not want to import, click the check box for this layer so that it is unchecked.

Secondly, we have a number of options for each layer (2).
So if you have a text layer, select “Editable text”. When you opt it, you can further edit the text in “Flash” as text.

The third option is to make a movie clip (3) from the imported layer immediately. If you choose to, give the “Movie clip symbol” a name, and determine the “Registration point”.

With the fourth option, we set the “Compression” (4). We have two options, “Lossy” and “no loss”. If you choose “Lossy”, you can configure the amount of “Compression” to be low. The higher the “Compression”, the lower the size (in KB) and of course the lower the quality of the picture, or rather, the layer in the photo.
Click the button “calculate Bitmap size” if you want to know how many KB a particular layer has for “Compression”.

The fifth option (5) seems obvious, but still.
You choose the best for “keyframes” when you make a “frame by frame” animation

Click the OK button when you finish the settings for all layers.
“Flash” will import each layer as a separate layer from “Photoshop” into “Flash”.

 

“Fireworks” file

To import a “Fireworks” file (. Png), we use the same technique.
You click the button “File” in the menu bar and choose whether you want to import this file into the work area or in the “Library”.
The “Import Fireworks document” dialog opens.

The check box at the top seems clear.

Among the top box “Import” choose which page you want to import the “Fireworks” file.
When this file has only one page, you will of course not have much choice here in this box.

In the second box you determine where you want to place this document, in a new layer, or in the selected frame as movie clip.

Under the section “Objects:” you have the choice to import this file as a bitmap or as an object.

Or to keep all paths editable in your “Flash” document, even to manipulate different objects, place

each in a separate layer.
The main “Timeline” where the file is imported will be but a low offer, but when you see the symbol, as it is now a symbol, double-click it, you automatically will see that the various components of this file are divided into different layers in the “Timeline” of this symbol.

Same for the section “Text”. Here also there are two possibilities.
“Import as bitmaps” where you cannot modify the text, or “All text into editable,” which still allows editing the text.

 

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