Photoshop - CS2 - CS3

Lesson 77: Change Image (4)

77/85 Lessons 

Liquify (Liquify) (2)

Tools
The first tool, we have seen in the lesson 76.
The second in the row is the “Reconstruct” (Reconstruct) tool. When we select it and click on a place in the deformed image, Photoshop will bring it back to its previous form. Image02
If the reconstruction is too fast, change the “Brush Pressure” value, eg 20, then the reconstruction is a lot slower.
Clicking on the “reconstruct” button on the right side of the window, will take you back to the original step by step.
Clicking the “Restore All” immediately returns to the original, but that I had already mentioned in the previous lesson.

The third tool is “Twirl Clockwise“. Image03
When we select it and click in the image, the pixels will rotate clockwise.
If we hold the Alt key as we click, the pixels twist counterclockwise. When the pixels twist too slow, increase the “Brush Pressure”.
When the pixels twist too slow, increase the “Brush Pressure”.

The fourth tool is the “Pucker” tool. Image04
the “Pucker” tool moves the pixels to the center of the Brush,
like the sand in an hourglass.

The fifth tool is the “Bloat” Tool. Image05
This is the opposite of the “Pucker” Tool. This moves the pixels away from the center of the Brush.

The sixth tool is the “Push left” Tool. Image06
When you select this and click and drag from top to bottom in the
image, the pixels are pushed to the right.
Click and drag from bottom to top, the pixels are pushed to the left. The same can be achieved when the Alt key is pressed.
The same applies when you drag from left to right and right to left.

The next is the “Mirror” Tool. Image07
The “Mirror” Tool reflects the pixels to the clipboard. Slide from left to
right, the pixels are reflected above. Move from right to left, the pixels are reflected below.
Ditto for from bottom to top and vice versa.

The eighth tool is the “Turbulence” Tool. Image08
The “Turbulence” tool flows pixels in an arbitrary manner from each other.
Maybe a nice tool, but certainly not an efficient tool.

The last two tools relate to securing regions in our image.
The first is the Freeze Mask Tool. Image09
The “Freeze Mask” Tool enables us to protect certain parts of our image against deformation. You click and drag over the parts that you certainly do
not want to distort. The Freeze Mask tool gives red color to the place where you clicked and dgragged your mouse pointer.

And the second is the Thaw Mask Tool. Image10
Allows you to undo places that you have selected with the Freeze Mask Tool.
If you wish to remove all the masks, click the “None” button on the right side of the window in the “Mask Options”.
The other of the Mask Options are only available when you use “Layer” selections or “Masks” in your image.

Facelift

By quietly working on a pathetic lady, turn her into slightly more modern:

Before
les77_image01_en
After
les77_image02_en

Save Mesh / Load Mesh (Save Mesh / Load Mesh)

Once you’ve achieved the effect that you want to achieve, you might want to click on the OK button.
But it is perhaps better not to do so. Instead, click the “Save Mesh” button.
If you wish step back to previous changes later, you need to store the Mesh (Net). Otherwise you lose previous changes.
So, first click the “Save Mesh”, give it a name, choose a folder where you want to save this and then click OK.
Click OK until you get to the Liquify dialog box.
You can later open the distorted image and undo the distortions.
To do so, obviously, first press the “Load Mesh”.
Select the “Mesh” that you just saved and click repeatedly on the “reconstruct” button.
You will see that your image gradually returns to a previously created distortion.

Awesome!
You've completed Lesson 77
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